Digital Library NAES of Ukraine

System for the use of immersive technologies in blended learning in general secondary education institutions

- Литвинова, С.Г. (orcid.org/0000-0002-5450-6635), Носенко, Ю.Г. (orcid.org/0000-0002-9149-8208) and Сухіх, А.С. (orcid.org/0000-0001-8186-1715) (2025) System for the use of immersive technologies in blended learning in general secondary education institutions Освітня аналітика України, 3 (35). pp. 22-35. ISSN 2617-8540

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Abstract

The article substantiates the relevance of using immersive technologies (AR/VR) in the blended learning system in general secondary education institutions (GSEIs) in the context of digitalization and current challenges. The purpose of the study is to theoretically justify and develop a structural-functional system for the use of immersive technologies in blended learning in GSEIs. To achieve this goal, theoretical analysis, generalization of foreign and domestic research experience, and pedagogical design methods were used. The scientific novelty of the results obtained lies in the substantiation of the components of the system: content-target, technological, methodological, organizational-management, and reflectiveanalytical – each of which performs specific functions and ensures the integrity of the implementation of immersive technologies in line with the competency-based approach and the Concept of the "New Ukrainian School". The proposed system allows flexible integration of AR/VR into blended learning in GSEIs, taking into account pedagogical expediency. An important result of the study is the creation of the author’s "Catalog of Immersive Services" for practical use by teachers. This electronic catalog aggregates various augmented and virtual reality services and contains a convenient filtering system to simplify the selection of services based on teachers’ needs such as educational level (grades 1–12), subject, interface language, paid/free, etc. The implementation of the system of using immersive technologies in blended learning in GSEIs will contribute to the development of digital competence of pupils and teachers, enhance motivation and improve the quality of the educational process. The practical significance of the results obtained lies in the fact that the developed approaches, models, and recommendations can be used by GSEI administration, teachers, and developers of educational and methodological support for the phased implementation of immersive services into the educational process. Further research will be aimed at a detailed justification of the methodology for using immersive technologies in school practice.

Item Type: Article
Keywords: Іmmersive technologies, blended learning, general secondary education institution, system of using immersive technologies, methodology.
Subjects: Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 004 Computer science and technology. Computing. Data processing > 004.9 Application-oriented computer-based techniques
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 37.01/.09 Special auxiliary table for theory, principles, methods and organization of education > 37.02 General questions of didactics and method
Divisions: Institute for Digitalisation of Education > Department of Technologies of Open Learning Environment
Depositing User: пров.н.с. Ю.Г. Носенко
Date Deposited: 14 Dec 2025 19:36
Last Modified: 14 Dec 2025 19:36
URI: https://lib.iitta.gov.ua/id/eprint/747654

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