- Рашевська, Н. В. (orcid.org/0000-0001-6431-2503) (2025) Immersive learning as a pedagogical problem Наукові записки. Серія: Педагогічні науки (217). pp. 168-174. ISSN 2415-7988
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Abstract
Information and communication technologies are an integral component of a modern graduate of a general secondary education institution. Developing students' digital competence is one of the institution's tasks, contributing to the formation of an individual capable of quickly accessing educational information and aligning with the paradigm of lifelong learning. The purpose of this article is to analyze one of the modern approaches to organizing the learning process—immersive learning, which has recently been substantiated as effective, especially in the context of blended learning. According to the interpretations of immersive learning considered in the article, it can be defined as an interactive, personalized learning process based on the use of immersive technologies and focused on the practical aspect of learning. As a result of such learning, students become active knowledge seekers, enhancing their critical thinking, creative abilities, and teamwork skills. The process itself gains features of flexibility, self-reflection, and collaboration. The implementation of immersive learning involves creating an interactive personal learning environment tailored to students' individual needs and enabling the development of personalized learning trajectories based on those needs. The foundation of immersive learning is immersive learning technologies, which can be viewed as a set of technologies providing full or partial immersion into the learning environment. These technologies facilitate the formation of subjective experience, enhance visualization, and intensify the learning process. They engage various senses, stimulate cognitive processes, and foster the development of students' intellectual abilities, making learning more interactive and engaging. To organize immersive learning effectively, it is necessary to: 1) recognize the prospects for using immersive technologies in education; 2) create an immersive learning environment based on these technologies; 3) theoretically justify the relevance of the chosen environment and technologies; 4) develop pedagogical conditions for the effective use of this environment; 5) define the learning objectives and establish appropriate educational and methodological content; 6) select programs, applications, and services that will help achieve the defined pedagogical goals.
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