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The Role of Innovative Techniques in Development of STEM-education in Ukraine

- Kudria, Oksana (orcid.org/0000-0002-4602-9883), Skovorovskyi, Bohdan (orcid.org/0000-0001-5413-6630), Marushchak, Oksana (orcid.org/0000-0003-0754-6367), Honcharova, N. O. (orcid.org/0000-0002-2120-4542) and Sipii, V. V. (orcid.org/0000-0003-4825-1426) (2024) The Role of Innovative Techniques in Development of STEM-education in Ukraine Academia (35-36). pp. 132-155. ISSN 2241-1402

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Abstract

STEM-education has become an important phenomenon changing the paradigm of education system. Developing STEM-education, makes it possible to respond to the existing and future challenges. The aim of the research was to evaluate the role of innovative techniques in development of STEM-education and to present the effective organization of STEM-based curriculum within the Ukrainian educational institutions. To answer the research questions, we applied qualitative research methodology (face-to-face interviews, observations, close-ended survey, written reports analysis) and the experts’ assessment to validate the quality and relevance of the findings. The results showed that a number of innovative techniques are applied, including project-based learning, inquiry-based learning, case-study, collaborative learning, peer learning, simulations, gamification, distance learning, blended learning, artificial intelligence supported teaching and Virtual Reality. Innovative techniques bring certain advantages for STEM-education and enhance the process of training of future STEM professionals. At the same time, it was found that the use of innovative techniques positively affects the development of STEM-education in Ukraine and helps to overcome the existing challenges such as improvement of STEM-based curriculum, reduction of costs and increasing the access to education, making the educational process more interactive, organization of professional development for instructors and prepare students to solve real-world tasks.

Item Type: Article
Keywords: Project-Based Learning, Simulation, Collaboration, Gamification, Artificial Intelligence
Subjects: Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 004 Computer science and technology. Computing. Data processing > 004.9 ІКТ ( Application-oriented computer-based techniques )
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 37.01/.09 Special auxiliary table for theory, principles, methods and organization of education > 37.02 General questions of didactics and method
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 37.01/.09 Special auxiliary table for theory, principles, methods and organization of education > 37.09 Organization of instruction
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 5 Мathematics. natural sciences
Divisions: Institute of Pedagogics > Department of Biological, Chemical and Physical Education
Depositing User: к.п.н.,н.с Володимир Володимирович Сіпій
Date Deposited: 10 Jul 2024 13:45
Last Modified: 10 Jul 2024 13:45
URI: https://lib.iitta.gov.ua/id/eprint/741745

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