- Мельник, Ю.С. (orcid.org/0000-0002-1268-6199) (2023) Computer modeling in the process of solving applied problems of kinematics In: Сучасні цифрові технології та інноваційні методики навчання: досвід, тенденції, перспективи. Матеріали XI Міжнародної науково-практичної інтернет-конференції (м. Тернопіль, 6 квітня, 2023) . Тернопільський національний педагогічний університет імені Володимира Гнатюка, м. Тернопіль, Україна, pp. 243-247.
Text
Мельник_т.pdf Download (7MB) |
Abstract
A computer model is a representation of the researched object in a certain digital environment, which combines the features of material and mental modeling. According to the educational content, such models can be conditionally divided into stationary models-schemes, multimedia models of natural phenomena and working mechanisms, interactive models-graphics, etc. Computer interactive models are diagrams, graphs, simulations of processes and experiments, tasks, the input parameters of which are set by the user, and the flow of processes is carried out on the basis of the laws of nature. Using them, the student changes the relevant parameters of the studied processes, determines their extreme values, establishes functional dependencies, etc., which makes it possible to compose and solve applied computational and experimental problems. Solving problems, simulating natural processes or idealized problem situations is carried out in various digital learning environments: "Interactive Physics", developed by the American firm MSC Working Knowledge; "Crocodile Physics"; "GeoGebra"; "SmathStudio"; "Java applets" and others.
Downloads
Downloads per month over past year
Actions (login required)
View Item |