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Psychological and pedagogical aspects of using the gamification environment in the preparation of future bachelors of informatics

- Вербовецький, Дмитро Володимирович (orcid.org/0000-0002-4716-9968) and Олексюк, Василь Петрович (orcid.org/0000-0003-2206-8447) (2023) Psychological and pedagogical aspects of using the gamification environment in the preparation of future bachelors of informatics In: XІ Міжнародна науково-практична інтернет-конференція "Сучасні цифрові технології та інноваційні методики навчання: досвід, тенденції, перспективи" . Тернопільський національний педагогічний університет імені Володимира Гнатюка, м. Тернопіль, Україна. (In Press)

[thumbnail of ПСХОЛОГО-ПЕДАГОГІЧНІ АСПЕКТИ ВИКОРИСТАННЯ СЕРЕДОВИЩА ГЕЙМИФІКАЦІЇ ПРИ ПІДГОТОВЦІ МАЙБУТНІХ БАКАЛАВРІВ ІНФОРМАТИКИ.pdf] Text
ПСХОЛОГО-ПЕДАГОГІЧНІ АСПЕКТИ ВИКОРИСТАННЯ СЕРЕДОВИЩА ГЕЙМИФІКАЦІЇ ПРИ ПІДГОТОВЦІ МАЙБУТНІХ БАКАЛАВРІВ ІНФОРМАТИКИ.pdf

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Abstract

The scientific theses describe the psychological and pedagogical aspects of using a gamification environment in the educational process of training future bachelors of informatics and outline the advantages and disadvantages of using such an environment. Using the gamification environment has many advantages over traditional means of learning: the development of critical and logical thinking, the ability to self-educate. This is due to the fact that when studying an electronic course, the learner can perform tasks without fear of making mistakes and trying to perform the same task several times. One of the most important aspects of introducing a gamification environment into the educational process is increasing the motivation to study and developing professional competencies of the future computer science teacher.

Item Type: Book Section
Keywords: digitization of education, gamification, digital educational environment, game, digital competence
Subjects: Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 004 Computer science and technology. Computing. Data processing > 004.9 ІКТ ( Application-oriented computer-based techniques )
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 1 Philosophy. Psychology
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 37.01/.09 Special auxiliary table for theory, principles, methods and organization of education > 37.02 General questions of didactics and method
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 378 Higher education. Universities. Academic study
Divisions: Institute for Digitalisation of Education > Department of Open Education and Scientific Information Systems
Depositing User: Dmytro Verbovetskyi
Date Deposited: 13 Apr 2023 12:30
Last Modified: 13 Apr 2023 12:30
URI: https://lib.iitta.gov.ua/id/eprint/734848

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