Digital Library NAES of Ukraine

Digital technologies for introducing gamification into the education system in the context of the development of industry 4.0

- Zhukova, Oksana (orcid.org/0000-0001-9724-9598), Mandragelya, Vladimir (orcid.org/0000-0003-0807-5309), Alieksieienko, T.F. (orcid.org/0000-0002-2060-2354), Semenenko, Anzhelika (orcid.org/0000-0002-3989-2152) and Skibina, Elena (orcid.org/0000-0001-8742-4305) (2023) Digital technologies for introducing gamification into the education system in the context of the development of industry 4.0 Ingénierie des Systèmes d’Information, 1 (28). pp. 141-147. ISSN 2116-7125

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Abstract

The main purpose of the article is to model the stages of using digital technologies for introducing gamification into the education system. In recent years, gamification has been constantly on the list of trends in Industry 4.0. It is being researched by specialists in academic and corporate training, as well as by individual educational institutions. Therefore, we believe that we should take a closer look at this technology. The methodology implies the use of information-graphic modelling methods. Based on the results of the analysis, a multi-stage model of the use of digital technologies for the introduction of the gamification system into the educational process for a specific socio-economic system was formed. The study has limitations and they relate to the use of one educational institution and do not take into account all the digital technologies that can be applied in accordance with the research topic. Further research requires the question of analyzing the complexity of the gamification implementation system in modern conditions and determining what negative consequences it can bring to the socio-economic system.

Item Type: Article
Keywords: Digital technologies, gamification, education system, Industry 4.0
Subjects: Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 004 Computer science and technology. Computing. Data processing > 004.9 ІКТ ( Application-oriented computer-based techniques )
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 1 Philosophy. Psychology
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 314/316 Society
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 37.01/.09 Special auxiliary table for theory, principles, methods and organization of education
Divisions: State institution of higher education «University of educational management» > Bila Tserkva institute of continuous education of state higher educational institution «University of educational management» > Department of Vocational Education Methodologyand Humanities
Depositing User: професор Володимир Андрійович Мандрагеля
Date Deposited: 03 Apr 2023 11:00
Last Modified: 26 Jan 2024 13:42
URI: https://lib.iitta.gov.ua/id/eprint/734692

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