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Digital Drawing and Painting in the Training of Bachelors of Professional Education: Experience of Blended Learning

- Osadcha, Kateryna P. (orcid.org/0000-0003-0653-6423), Osadchyi, Viacheslav V. (orcid.org/0000-0001-5659-4774), Kruhlyk, Vladyslav S. (orcid.org/0000-0002-5196-7241) and Spirin, Oleg (orcid.org/0000-0002-9594-6602) (2021) Digital Drawing and Painting in the Training of Bachelors of Professional Education: Experience of Blended Learning Proceedings of Digital Humanities Workshop (DHW 2021) December 23, 2021, Kyiv, Ukraine. pp. 141-147. ISSN ISBN 978-1-4503-8736-1

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Abstract

The aim of the study is to solve the problem of insufficient training of specialists who are able to meet the growing demand for projects in the digital design and computer games industry. In order to achieve the aim of the study the following methods were used: method of analysis, specification and systematization of documents, method of analysis of scientific and methodological works, methods of theoretical research. Based on the analysis of the content of digital drawing and painting, two elective courses "Digital drawing with the basics of composition" and "Digital painting with the basics of color" for Bachelors of Professional Education majoring in "Digital Technologies" were implemented. In order to properly organize the process of blended learning, which was caused by quarantine restrictions due to the COVID-19 pandemic, appropriate tools to be used in the process of studying these courses, were selected. The Moodle distance learning platform and cloud technologies (Google Docs, Google Disk) were used to present theoretical material and set tasks for practical study. For operative communication with students VoIP program Discord was used. To develop students' skills of drawing from nature and high-speed drawing we offered such Internet resources as Line of action Character designs, Bodies in Motion, Human anatomy for artist. Approbation of the developed courses in the institution of higher education in the conditions of blended learning and the results of the survey of students proved the effectiveness of the developed courses and used software.

Item Type: Article
Additional Information: https://dl.acm.org/doi/10.1145/3526242.3526245
Keywords: professional education, digital technologies, Bachelor's degree, digital painting, digital drawing, teaching methods
Subjects: Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 004 Computer science and technology. Computing. Data processing
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 378 Higher education. Universities. Academic study
Divisions: Institute for Digitalisation of Education > Department of Open Education and Scientific Information Systems
State institution of higher education «University of educational management» > Центральний інститут післядипломної освіти > Department of open education systems and information and communication technologies
Depositing User: О. М. Спірін
Date Deposited: 23 May 2022 15:36
Last Modified: 23 May 2022 15:36
URI: https://lib.iitta.gov.ua/id/eprint/730521

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