Review of the course "Development of Virtual and Augmented Reality Software" for STEM teachers: implementation results and improvement potentials

- Semerikov, Serhiy O. (orcid.org/0000-0003-0789-0272), Mintii, Mykhailo (orcid.org/0000-0002-0488-5569) and Mintii, I.S. (orcid.org/0000-0003-3586-4311) (2021) Review of the course "Development of Virtual and Augmented Reality Software" for STEM teachers: implementation results and improvement potentials Proceedings of the 4th International Workshop on Augmented Reality in Education (AREdu 2021) Kryvyi Rih, Ukraine, May 11, 2021 (2898). pp. 159-177. ISSN 1613-0073

[img] Text
paper09.pdf - Published Version

Download (4MB)

Abstract

The research provides a review of applying the virtual reality (VR) and augmented reality (AR) technology to education. There are analysed VR and AR tools applied to the course “Development of VR and AR software” for STEM teachers and specified efficiency of mutual application of the environment Unity to visual design, the programming environment (e.g. Visual Studio) and the VR and AR platforms (e.g. Vuforia). JavaScript language and the A-Frame, AR.js, Three.js, ARToolKit and 8th Wall libraries are selected as programming tools. The designed course includes the following modules: development of VR tools (VR and Game Engines; physical interactions and camera; 3D interface and positioning; 3D user interaction; VR navigation and introduction) and development of AR tools (set up AR tools in Unity 3D; development of a project for a photograph; development of training materials with Vuforia; development for promising devices). The course lasts 16 weeks and contains the task content and patterns of performance. It is ascertained that the course enhances development of competences of designing and using innovative learning tools. There are provided the survey of the course participants concerning their expectations and the course results. Reduced amounts of independent work, increased classroom hours, detailed methodological recommendations and increased number of practical problems associated with STEM subjects are mentioned as the course potentials to be implemented.

Item Type: Article
Keywords: virtual reality, VR, augmented reality, AR, STEM teachers
Subjects: Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 004 Computer science and technology. Computing. Data processing > 004.7 Computer communication. Computer networks
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 004 Computer science and technology. Computing. Data processing > 004.9 ІКТ ( Application-oriented computer-based techniques ) > 004.92 Computer graphics
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 004 Computer science and technology. Computing. Data processing > 004.9 ІКТ ( Application-oriented computer-based techniques ) > 004.94 Simulation
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 378 Higher education. Universities. Academic study
Divisions: Institute for Digitalisation of Education > Department of the Cloud-Вased Systems of ICT in Education
Depositing User: Сергій Олексійович Семеріков
Date Deposited: 12 Oct 2021 19:51
Last Modified: 09 Nov 2022 11:29
URI: https://lib.iitta.gov.ua/id/eprint/726952

Downloads

Downloads per month over past year

Actions (login required)

View Item View Item