The role and functions of the STEAM-oriented education environment for the STEAM education development

- Сороко, Н.В. (orcid.org/0000-0002-9189-6564) and Рокоман, О.Г. (orcid.org/0000-0002-3367-6926) (2019) The role and functions of the STEAM-oriented education environment for the STEAM education development Нова педагогічна думка, 4 (100). pp. 55-60. ISSN 2520-6427

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Abstract

The article is devoted to the problems of STEAM-oriented educational environment creation for the STEAM-education development. The purpose of the article is to identification and substantiation the role and functions of the STEAM-oriented education environment for the STEAM education development. Creating a STEAM-oriented educational environment is a significant solution for the STEAM education development, since its functional support will ensure communication between the subjects of the educational process, supporting STEAM training tasks and evaluating their outcomes, students identify the steps involved in planning the production of designed solutions, access to various data sources; promoting the motivation of the educational process subjects to participate in educational projects in the fields of STEAM, the formation of responsible behavior of students in the implementation of these projects and the development of teachers’ professional competence to encourage the subjects of the educational process to participate in these projects, appropriate use of computers oriented educational tools, electronic educational resources, tools and services of the local information and communication networks of the educational institution to facilitate the implementation of educational process according to the curriculum. STEAM-oriented educational environment can be used as an effective component of teachers’ professional development, are complementary to more traditional forms of in-service teacher training and stimulate morale and motivation. Prospects for further research are to identify the main components of the STEAM-oriented education environment to support learning activities in the study of subjects in the natural and mathematical cycle, robotics and the formation of creative thinking in them through the use of various branches of art.

Item Type: Article
Keywords: information and communication tech-nologies, general education, STEAM-oriented approach, STEAM-education, STEAM-oriented educational environment.
Subjects: Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 001 Science and knowledge in general. Organization of intellectual work > 001.9 Dissemination of ideas
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 004 Computer science and technology. Computing. Data processing > 004.9 ІКТ ( Application-oriented computer-based techniques )
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 374 Education and training out of school. Further education
Divisions: Institute for Digitalisation of Education > Comparative Studies for Department Information and Educational Innovations
Depositing User: старший науковий співробітник Наталія Володимирівна Сороко
Date Deposited: 05 Jul 2020 23:32
Last Modified: 05 Jul 2020 23:32
URI: https://lib.iitta.gov.ua/id/eprint/721184

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