Digital Library NAES of Ukraine

Design thinking in STEAM education curricula: development and evaluation of effectiveness

- Skovronskyi, Bohdan (orcid.org/0000-0001-5413-6630), Sipii, V. V. (orcid.org/0000-0003-4825-1426), Morin, Oleh (orcid.org/0000-0001-5756-8359), Ohrimenko, Zarina (orcid.org/0000-0001-7217-100X) and Khrenova, Viktoriia (orcid.org/0000-0001-8384-7554) (2025) Design thinking in STEAM education curricula: development and evaluation of effectiveness Revista Eduweb, 3 (19). pp. 184-198. ISSN 2665-0223

[thumbnail of 12-184-198-1.pdf] Text
12-184-198-1.pdf

Download (495kB)

Abstract

The design thinking approach serves as a vital instrument for enhancing creativity, critical thinking, and social competence. This study investigates the impact of integrating design thinking into STEAM education curricula on the development of creative thinking, problem-solving abilities, and overall academic achievement. A quasi-experimental design was employed with 52 participants, divided evenly into control (n=26) and experimental (n=26) groups. The study was conducted in phases. The initial phase included the development of an adapted curriculum, instructional materials, and evaluation tools. Subsequently, pre-tests and post-tests were administered using the TTCT and WGCTA scales. In addition, a questionnaire was utilised to assess students’ perceptions of the design thinking methodology. The results revealed that embedding design thinking into the STEAM curriculum significantly improved creativity (TTCT: +7.2 vs. +1.1), analytical reasoning (WGCTA: +2.3 vs. +0.5), and motivation towards STEAM disciplines (+1.3 vs. +0.4), compared to the control group. Furthermore, the study highlighted the potential of design thinking as a guiding element in career orientation, facilitating informed professional self-determination within the fields of science, technology, and engineering. The findings underscore the importance of this approach due to its emphasis on addressing real-world, complex challenges through innovative and learner-centred strategies.

Item Type: Article
Keywords: analytical skills, creativity, design thinking, skill development, STEAM education, STEM career
Subjects: Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 37.01/.09 Special auxiliary table for theory, principles, methods and organization of education > 37.02 General questions of didactics and method
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 37.01/.09 Special auxiliary table for theory, principles, methods and organization of education > 37.09 Organization of instruction
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 373 Kinds of school providing general education
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 5 Мathematics. natural sciences
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 6 Applied Sciences. Medicine. Technology
Divisions: Institute of Pedagogics > Department of Biological, Chemical and Physical Education
Institute of Problems on Education > Department of Educational Design
Depositing User: к.п.н.,н.с Володимир Володимирович Сіпій
Date Deposited: 20 Oct 2025 10:14
Last Modified: 20 Oct 2025 10:14
URI: https://lib.iitta.gov.ua/id/eprint/746848

Downloads

Downloads per month over past year

Actions (login required)

View Item View Item