- Легкий, С.В. (orcid.org/0009-0003-5204-2464) and Гриб'юк, О.О. (orcid.org/0000-0003-3402-0520) (2023) Development of the game "Snake" using object-oriented programming In: Фундаментальні та прикладні математичні проблеми у наукових дослідженнях здобувачів ЗВО і молодих учених: творчий розвиток ідей: матеріали Всеукраїнської науково-практичної конференції здобувачів вищої освіти та молодих вчених . ХНАДУ, м. Харків, Україна, pp. 64-68.
Text
Гриб'юк-Легкий -Харків-2023+.pdf - Published Version Restricted to Registered users only Available under License Creative Commons Attribution No Derivatives. Download (336kB) | Request a copy |
Abstract
The research paper proposes a version of the game "Snake", with two versions of the game. In the first, which is usually played by two players, there are several snakes on the playing field. Each player tries to block the other so that the opponent stumbles and loses. An example of this type of game is Snake.io for the Atari VCS. In the second variant, one player tries to eat objects by hitting them with the head of a snake. Each object eaten makes the snake longer, so it becomes increasingly difficult to avoid colliding with the snake (e.g. Nibbler, Snake Mania).
Downloads
Downloads per month over past year
Actions (login required)
View Item |