Digital Library NAES of Ukraine

Specificity of using immersive technologies in the process of research learning in educational institutions: practical aspects

- Гриб'юк, О.О. (orcid.org/0000-0003-3402-0520), Філіпенко, Є. and Гребенькова, С. (2021) Specificity of using immersive technologies in the process of research learning in educational institutions: practical aspects In: Вища освіта - студентська наука - сучасне суспільство: напрями розвитку: матеріали Всеукр. наук.-практ. Інтернет-конф. . ISTU, м. Київ, Україна, pp. 79-82.

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Abstract

The task of scientifically substantiated definition of virtual educational environment and specification of ways in which effective use of ICT in educational systems is possible becomes urgent. One of such ways is the creation of a virtual educational environment - an open system in which the use of virtual reality technologies provides effective interactive self-learning in the educational process. An important issue is the development of a model of virtual educational environment and identifying ways to optimally apply virtual reality technologies in education. The purpose of the study is to identify the didactic potential of the virtual educational environment. The use of immersive technologies in education has led to a virtual educational environment in which continuous self-realization and self-development of free, active and creative personality of the student under the conditions of organization and functioning of educational systems based on virtual reality technologies with realized openness and "scalability" of these systems. and adaptability of technologies. The study revealed the didactic potential of immersive technologies, which is determined by the active involvement of the user in interaction with the computer, providing opportunities for bodily representation in artificial worlds; the generation of virtual images in the human mind, which allows the teacher to work with deep mental realities; a means of communication, especially in the process of research teaching students, when the verbal description of the general structure is insufficient; a means to simulate the environment in order to develop skills and abilities; substantiation of reflection of causal relations of functioning of objects in virtual models; the ability to interact with objects or processes that are reflected on the screen, because their implementation is not possible in reality.

Item Type: Book Section
Keywords: computer-oriented methodical system of research training; mathematical modeling, immersive technologies
Subjects: Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 001 Science and knowledge in general. Organization of intellectual work > 001.8 Methodology
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 004 Computer science and technology. Computing. Data processing > 004.5 Human-computer interaction. Man-machine interface. User interface. User environment
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 004 Computer science and technology. Computing. Data processing > 004.7 Computer communication. Computer networks > 004.78 Online computing systems for specific use
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 004 Computer science and technology. Computing. Data processing > 004.9 ІКТ ( Application-oriented computer-based techniques )
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 1 Philosophy. Psychology
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 5 Мathematics. natural sciences > 51 Mathematics
Divisions: Institute for Digitalisation of Education > Department of Technologies of Open Learning Environment
Depositing User: Старший науковий співробітник О.О. Гриб'юк
Date Deposited: 06 Sep 2021 14:41
Last Modified: 06 Sep 2021 14:41
URI: https://lib.iitta.gov.ua/id/eprint/726292

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