- Гаранін, Олег Михайлович and Моісеєнко, Н.В. (orcid.org/0000-0002-3559-6081) (2018) Adaptive artificial intelligence in RPG-game on the Unity game engine Computer Science & Software Engineering : Proceedings of the 1st Student Workshop (CS&SE@SW 2018), Kryvyi Rih, Ukraine, November 30, 2018 (2292). pp. 143-150. ISSN 1613-0073
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Abstract
The purpose of this study is development of RPG-game with built-in adaptive artificial intelligence on the Unity game engine. Objectives of study: development of the system of adaptation of playing situations depending on the actions of player and attachment of this mechanism to the playing process. The object of research: computer RPG-games on the game engines. The subject of research: computer RPG-games with built-in adaptive artificial intelligence on the game engines. Results of the study is developed RPG-game with built-in adaptive artificial intelligence.
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