Application of video games with artificial intelligence as adaptive technologies for training future professionals in social skills

- Яцишин, А.В. (orcid.org/0000-0001-8011-5956) and Коваленко, В.В. (orcid.org/0000-0002-4681-5606) (2020) Application of video games with artificial intelligence as adaptive technologies for training future professionals in social skills In: Розвиток науки і техніки: проблеми та перспективи: збірник тез Всеукраїнської науково-практичної інтернет-конференції з нагоди відзначення Дня науки-2020 в Україні (м. Київ, 21 травня 2020 року) . ДНДІ МВС України, м. Київ, Україна, pp. 481-483.

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Abstract

In today's digitalization of education, the use of video games as adaptive technologies for training future professionals in various specialties of social skills is relevant and requires special research.

Item Type: Book Section
Keywords: video games, artificial intelligence, adaptive technologies
Subjects: Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 00 Prolegomena. Fundamentals of knowledge and culture. Propaedeutics > 004 Computer science and technology. Computing. Data processing > 004.9 ІКТ ( Application-oriented computer-based techniques )
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 378 Higher education. Universities. Academic study
Divisions: Institute for Digitalisation of Education > Department of the Cloud-Вased Systems of ICT in Education
Depositing User: с.н.с. Валентина Володимирівна Коваленко
Date Deposited: 22 Apr 2021 21:12
Last Modified: 22 Apr 2021 21:12
URI: https://lib.iitta.gov.ua/id/eprint/724756

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