The use of gamification tools in the educational process

- Клочко, А.О. (orcid.org/0000-0001-6631-2638) and Прокопенко, А.А. (orcid.org/0000-0001-5719-844X) (2021) The use of gamification tools in the educational process In: Collection of scientific works of the participants of the international scientific-practical conference "Research of different directions of development of psychology and pedagogy" (June 18-19, 2021) . Громадська організація «Південна фундація педагогіки», м. Одеса, Україна, pp. 111-113.

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Abstract

The rapid use of computer technology stimulates the powerful development of informatization and globalization of all spheres of public life in general and education in particular. Particular attention is paid to the gamification of educational activities as a tool that helps to create conditions for the formation of active professional behavior of future professionals and interactivity

Item Type: Book Section
Keywords: computer technology; informatization; globalization; gamification
Subjects: Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 37.01/.09 Special auxiliary table for theory, principles, methods and organization of education > 37.09 Organization of instruction
Science and knowledge. Organization. Computer science. Information. Documentation. Librarianship. Institutions. Publications > 3 Social Sciences > 37 Education > 378 Higher education. Universities. Academic study
Divisions: Institute for Digitalisation of Education > Department of Digital Transformation of the NAES of Ukraine
Depositing User: Алла Прокопенко
Date Deposited: 18 Dec 2021 16:18
Last Modified: 18 Dec 2021 16:18
URI: https://lib.iitta.gov.ua/id/eprint/729033

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